Top 28 Esports Gaming Companies
Top 28 Esports Gaming Companies
The esports gaming companies industry focuses on competitive gaming, where players showcase skills in various video game titles. Companies range from game developers like Riot Games, often creating engaging multiplayer experiences, to event organizers hosting global-scale tournaments. This sector has rapidly evolved, attracting millions of gamers and fans. Future developments point to increased integration of esports with traditional sports and entertainment, as companies prioritize audience engagement through streams, social platforms, and collaborations. As technology advances, opportunities for innovation in game design and player experience grow, reinforcing esports gaming's position as a distinctive and lucrative market.
This list includes 28 esports gaming companies, varying in size from small teams to companies with thousands of employees. Headquartered primarily in major global hubs like Los Angeles, London, and Shanghai, they were founded between 1994 and 2022, showcasing a wide range of specialization. From game development to event management, these firms cater to the competitive gaming community. Notably, companies like Riot Games and ESL have established significant footprints, not just in gaming but in the communities they nurture through tournaments and merchandise.
Read on to discover the top esports gaming companies.
Top 28 Esports Gaming Companies
1. Riot Games
- Website: riotgames.com
- Ownership type: Venture Capital
- Headquarters: Los Angeles, California, United States (USA)
- Employee distribution: United States (USA) 69%, Singapore 5%, Ireland 4%, Other 22%
- Latest funding: $6.0M, December 2018
- Founded year: 2006
- Headcount: 1001-5000
- LinkedIn: riot-games
Riot Games, Inc. is a prominent video game developer and esports organizer based in Los Angeles, California. Founded in 2006, the company has made a name for itself with popular titles such as League of Legends, Valorant, Teamfight Tactics, and Legends of Runeterra. Riot Games is not just a game developer; it plays a crucial role in the esports ecosystem by organizing competitive tournaments and leagues that engage players and fans worldwide. The company has a significant global presence, with a workforce of over 7,000 employees and operations in various countries, including Singapore, Ireland, China, and Germany. Riot Games has also ventured into entertainment with projects like Arcane, further expanding its influence beyond gaming. The company has received funding, with its last reported amount being $6 million in December 2018, indicating ongoing investor interest in its growth and initiatives.
2. ESL - Turtle Entertainment
- Website: eslgaming.com
- Ownership type: Corporate
- Headquarters: Herten, North Rhine-Westphalia, Germany
- Latest funding: $1.0B, January 2022
- Founded year: 2000
- Headcount: 501-1000
- LinkedIn: turtleentertainment
ESL - Turtle Entertainment, founded in 2000 and based in Herten, North Rhine-Westphalia, Germany, is a prominent esports organization. The company focuses on organizing competitive gaming events, which serve as platforms for gamers to showcase their skills and compete for prizes. ESL's events, such as the Intel Extreme Masters and ESL Pro Tour, draw significant participation and viewership, highlighting their importance in the esports calendar. In addition to event management, ESL offers a range of gaming merchandise, catering to fans and players alike. The company has demonstrated its commitment to the esports community through partnerships and collaborations, enhancing the overall gaming experience. With a workforce of around 162 employees, ESL continues to play a vital role in shaping the future of esports.
3. DreamHack
- Website: dreamhack.com
- Ownership type: Corporate
- Headquarters: Sweden
- Employee distribution: Sweden 51%, United States (USA) 39%, Canada 4%, Other 7%
- Latest funding: $28.0M, November 2015
- Founded year: 1994
- Headcount: 51-200
- LinkedIn: dreamhack-ab
DreamHack is a corporate entity based in Sweden, founded in 1994. Initially starting as a small gathering of gamers, it has evolved into a prominent organizer of gaming festivals and esports competitions. The company hosts events across various locations, including Atlanta, Dallas, and Melbourne, where gamers, content creators, and fans come together to celebrate gaming culture. DreamHack's festivals feature a mix of esports tournaments, LAN parties, and community activities, catering to a wide audience. The company has also partnered with notable brands like Intel and Monster Energy, enhancing its visibility and reach within the gaming industry. With a workforce of around 86 employees, DreamHack continues to play a vital role in fostering community engagement and promoting esports.
4. Pgl
- Website: pglesports.com
- Ownership type: Private
- Headquarters: Bucharest, Bucharest, Romania
- Employee distribution: Romania 82%, Papua New Guinea 4%, Zambia 4%, Other 9%
- Founded year: 2002
- Headcount: 51-200
- LinkedIn: pglesports
PGL, founded in 2002 and based in Bucharest, Romania, is a private company that specializes in esports event organization and media production. With a workforce of approximately 226 employees, PGL has established itself as a prominent entity in the esports sector. The company is known for hosting competitive gaming tournaments and providing high-quality broadcasting services tailored to esports teams, players, and fans. PGL has produced hundreds of tournaments, reaching millions of viewers globally. Their innovative approach to production and commitment to enhancing the esports experience have made them a key player in the industry. Recent developments, such as the acquisition of Esportal assets, further demonstrate their ambition to expand their offerings and improve matchmaking services for competitive gaming.
5. ESL FACEIT Group - EFG
- Website: eslfaceitgroup.com
- Ownership type: Private
- Headquarters: London, England, United Kingdom (UK)
- Employee distribution: Germany 19%, United Kingdom (UK) 18%, United States (USA) 14%, Other 48%
- Founded year: 2000
- Headcount: 1001-5000
- LinkedIn: eslfaceitgroup
ESL FACEIT Group (EFG) is a prominent esports organization based in London, UK, founded in 2000. The company operates several well-known brands, including ESL, FACEIT, and DreamHack, which are integral to the esports community. EFG focuses on creating competitive gaming experiences and building communities for gamers and fans. They host numerous online and offline competitions, providing platforms for live streaming and esports events. In 2023, EFG reported impressive statistics, including a combined fan reach of 225 million and 522 million live stream hours watched. Their services cater to gamers, esports enthusiasts, and brands looking to connect with the gaming community. EFG's commitment to enhancing the esports experience is evident in their initiatives aimed at fostering engagement and interaction among players and fans.
6. Moonton Games
- Website: moonton.com
- Ownership type: Corporate
- Headquarters: Shanghai, Shanghai, China
- Employee distribution: Indonesia 34%, China 27%, Philippines 10%, Other 28%
- Latest funding: $4.0B, March 2021
- Founded year: 2014
- Headcount: 1001-5000
- LinkedIn: moonton-id
Moonton Games, officially known as Shanghai Moonton Technology Co. Ltd., is a video game developer and publisher based in Shanghai, China. Founded in 2014, the company has made a name for itself in the mobile gaming sector, particularly with its flagship title, Mobile Legends: Bang Bang (MLBB). This multiplayer online battle arena (MOBA) game has become one of the most popular mobile games worldwide, achieving over 1.465 billion installations and maintaining a monthly active user base of more than 110 million players. Moonton has actively engaged in the esports community since 2017, creating a professional esports system around MLBB that includes various tournaments and leagues across multiple regions. The company has also partnered with organizations to ensure fair play and competitive integrity in esports. Moonton operates globally, with a significant presence in Southeast Asia, and has received substantial funding, indicating strong investor confidence in its business model and growth potential.
7. LVP - Liga de Videojuegos Profesional
- Website: lvp.global
- Ownership type: Private
- Headquarters: Barcelona, Catalonia, Spain
- Employee distribution: Spain 50%, Mexico 39%, Colombia 5%, Other 7%
- Founded year: 2010
- Headcount: 51-200
- LinkedIn: fandroid-entertainment
LVP - Liga de Videojuegos Profesional, based in Barcelona, Spain, is an esports organization that specializes in organizing video game competitions and providing event management services. Founded in 2010, LVP has grown to become a key player in the esports industry, particularly in the Spanish-speaking market. The company operates through its online platform, ArenaGG, which serves as a hub for competitive gaming, allowing players to participate in various tournaments and leagues. LVP has a notable presence in multiple countries, including Spain, Mexico, Colombia, and Argentina, and has reached over 30 countries through its operations. The organization is recognized for its production of significant esports events, such as the Free Fire League and eLaLiga, the official FIFA competition in Spain. LVP also collaborates with major brands, enhancing its visibility and impact in the esports community. With a dedicated team of around 152 employees, LVP continues to drive engagement and excitement in the world of competitive gaming.
8. Twitch
- Website: twitch.tv
- Ownership type: Corporate
- Headquarters: San Francisco, California, United States (USA)
- Employee distribution: United States (USA) 50%, Brazil 8%, United Kingdom (UK) 6%, Other 36%
- Latest funding: $970.0M, August 2014
- Founded year: 2011
- Headcount: 1001-5000
- LinkedIn: twitch-tv
Twitch Interactive, founded in 2011 and based in San Francisco, California, is a prominent live-streaming platform that specializes in video game content, esports, and music broadcasts. The platform allows gamers, DJs, and content creators to connect with their audiences through live streaming and interactive features. Twitch has made significant strides in the esports sector by hosting live tournaments and providing a space for gamers to showcase their skills. The company operates a subscription service, Twitch Prime, which offers additional benefits to users, enhancing the overall experience. With a workforce of over 16,000 employees, Twitch has established itself as a key player in the gaming and entertainment industry, continually evolving to meet the needs of its community.
9. Beyond the Summit
- Website: beyondthesummit.tv
- Ownership type: Private
- Headquarters: Covina, California, United States (USA)
- Employee distribution: United States (USA) 57%, Brazil 29%, Ireland 14%
- Founded year: 2012
- Headcount: 11-50
- LinkedIn: beyondthesummit
Beyond the Summit (BTS) is an esports production company based in Covina, California, founded in 2012. Initially established as a Dota 2 casting studio, BTS has grown into a prominent entity in the esports sector, known for creating engaging events, broadcasts, and content tailored for gaming communities. The company collaborates with game developers, brands, and tournament organizers to deliver high-quality productions that resonate with audiences. Operating from a state-of-the-art facility in Los Angeles, BTS emphasizes authenticity and community engagement in its offerings. They have produced numerous successful events, including the Smash Summit and cs_summit, and have garnered a substantial following, with over 20 billion lifetime minutes watched across their broadcasts. BTS has also been involved in partnerships with major brands, such as Papa Johns, to enhance community engagement and promote esports culture. Their commitment to creating memorable experiences for players and fans alike positions them as a significant player in the esports industry.
10. Team Liquid
- Website: teamliquid.com
- Ownership type: Private Equity
- Headquarters: Santa Monica, California, United States (USA)
- Employee distribution: United States (USA) 35%, Netherlands 23%, Brazil 17%, Other 25%
- Latest funding: $35.0M, May 2022
- Founded year: 2000
- Headcount: 201-500
- LinkedIn: teamliquid-enterprises-llc
Team Liquid is a professional esports organization based in Santa Monica, California, founded in 2000. With a workforce of approximately 394 employees, the organization manages competitive teams across various games, including Dota 2, League of Legends, and Counter-Strike. Team Liquid has made a name for itself by not only competing at high levels but also by fostering a strong community through merchandise sales and live events. They have a significant global presence, with employees distributed across the United States, Netherlands, Brazil, and Indonesia. In May 2022, Team Liquid secured $35 million in funding, which underscores investor confidence in their business model and growth potential. Their commitment to engaging fans and building a community around their brand further enhances their standing in the esports industry.
11. Tsm
- Website: tsm.gg
- Ownership type: Venture Capital
- Headquarters: Los Angeles, California, United States (USA)
- Employee distribution: United States (USA) 59%, France 12%, Iceland 6%, Other 24%
- Latest funding: $250,000, January 2022
- Founded year: 2009
- Headcount: 11-50
- LinkedIn: solomid-corporation
TSM, founded in 2009 and based in Los Angeles, California, is an esports organization that manages competitive gaming teams across various titles. The company has built a strong presence in the esports community by not only focusing on team performance but also engaging fans through events, merchandise sales, and content creation. TSM has teams competing in popular games such as VALORANT, Apex Legends, and Counter-Strike, showcasing their commitment to excellence in competitive gaming. The organization has also expanded its reach by incorporating content creators and streamers into its brand, further enhancing its visibility and connection with the gaming community. In January 2022, TSM secured funding, reflecting investor confidence in its business model and growth potential. This combination of competitive success and strategic engagement with fans positions TSM as a significant entity in the esports industry.
12. Fnatic
- Website: fnatic.com
- Ownership type: Venture Capital
- Headquarters: London, England, United Kingdom (UK)
- Employee distribution: United Kingdom (UK) 75%, Germany 10%, Serbia 3%, Other 12%
- Latest funding: November 2022
- Founded year: 2004
- Headcount: 51-200
- LinkedIn: fnatic
Fnatic is an esports organization based in London, UK, founded in 2004. The company specializes in competitive gaming and the production of high-quality gaming peripherals and apparel. With a workforce of approximately 226 employees, Fnatic has built a reputation for excellence in esports, having secured over $16 million in prize money across various tournaments. They have a significant global footprint, with operations in multiple countries, including Germany, Serbia, and China. Fnatic's product line includes gaming mice, keyboards, headsets, and other accessories designed for optimal performance. Their Fnatic Plus subscription service offers fans exclusive access to products, events, and community engagement opportunities, further solidifying their role in the esports ecosystem. The organization has partnered with notable brands, enhancing its visibility and influence in the gaming industry.
13. Skyesports
- Website: skyesports.in
- Ownership type: Corporate
- Headquarters: Chennai, Tamil Nadu, India
- Employee distribution: India 100%
- Latest funding: August 2021
- Founded year: 2019
- Headcount: 51-200
- LinkedIn: skyesports
Skyesports, based in Chennai, Tamil Nadu, India, is an esports tournament organizer that specializes in hosting competitive gaming events across South Asia. Founded in 2019, the company is part of JetSynthesys and has quickly made a name for itself by organizing major tournaments across various gaming titles. Skyesports operates over ten unique intellectual properties, serving millions of gamers and fostering a vibrant esports community. Their services include tournament organization, production solutions, and brand integration, aimed at connecting brands with a young, engaged audience. The company has hosted numerous tournaments, including the Skyesports League and the Skyesports Championship, and is known for its high production standards. With a dedicated team of over 50 professionals, Skyesports is committed to elevating esports from the grassroots level and expanding its reach in India and beyond.
14. World Cyber Games (a Samsung company)
- Website: wcg.com
- Ownership type: Private
- Headquarters: Osterwieck, Saxony-Anhalt, Germany
- Founded year: 2001
- Headcount: 51-200
- LinkedIn: world-cyber-games-a-samsung-company-
World Cyber Games (WCG), a subsidiary of Samsung, is an esports organization based in Osterwieck, Germany. Founded in 2001, WCG has established itself as a significant entity in the gaming industry by hosting various events and competitions that cater to gamers and fans. The organization is known for its festivals and influencer-driven content, which aim to create a vibrant platform for entertainment and community interaction. WCG's upcoming event, WCG 2024, promises a mix of challenges and international rivalries, showcasing their commitment to fostering competitive gaming on a global scale. Their focus on engaging with influencers and providing a festival atmosphere highlights their strategy to remain relevant in the fast-evolving esports landscape.
15. NODWIN Gaming
- Website: nodwingaming.com
- Ownership type: Corporate
- Headquarters: Gurugram, Haryana, India
- Employee distribution: India 89%, Turkey 4%, United Arab Emirates 2%, Other 5%
- Latest funding: $7.6M, December 2024
- Founded year: 2015
- Headcount: 51-200
- LinkedIn: nodwin_gaming
NODWIN Gaming, based in Gurugram, Haryana, India, is a company focused on gaming, esports, and entertainment. Since its inception in 2015, NODWIN has been at the forefront of the esports industry in India, creating unique intellectual properties and delivering impactful brand experiences. They specialize in organizing large-scale esports events, including the PUBG Mobile Pro League and the BGMI Masters Series, which attract significant participation and viewership. NODWIN also collaborates with various brands to engage youth audiences through strategic activations and content production. Their recent acquisition of Comic Con India highlights their commitment to expanding their influence in the entertainment sector. With a workforce of around 235 employees and a recent funding amount of over 7.5 million USD, NODWIN Gaming is positioned for continued growth and innovation in the esports arena.
16. Luminosity Gaming
- Website: luminosity.gg
- Ownership type: Private
- Headquarters: Toronto, Ontario, Canada
- Employee distribution: United States (USA) 68%, Canada 16%, Brazil 16%
- Latest funding: $18.7M, March 2019
- Founded year: 2015
- Headcount: 51-200
- LinkedIn: luminosity-gaming
Luminosity Gaming, founded in 2015 and based in Toronto, Ontario, Canada, is a private esports organization that operates competitive gaming teams across a variety of titles. With a workforce of around 32 employees, the company has made significant strides in the esports industry. Luminosity Gaming engages with fans and brands through events, content creation, and sponsorship opportunities, providing entertainment and marketing solutions. The organization has seen success in multiple esports competitions, including recent victories in the Pokémon Unite World Championships and the Call of Duty: Mobile Stage 4 Championships. Their strategic partnerships and active involvement in the gaming community further solidify their position in the industry. In 2019, Luminosity secured $18.7 million in funding, which has likely supported their growth and expansion efforts.
17. Natus Vincere
- Website: navi.gg
- Ownership type: Private
- Headquarters: Kyiv, Kyiv, Ukraine
- Employee distribution: Ukraine 88%, Indonesia 8%, Germany 2%, Other 2%
- Founded year: 2009
- Headcount: 201-500
- LinkedIn: natus-vincere
Natus Vincere, or NAVI, is an esports organization based in Kyiv, Ukraine, founded in 2009. The company has built a reputation for its competitive teams that participate in various esports titles, including CS:GO, Dota 2, and VALORANT. NAVI engages with a global audience through live streams, social media, and community events, catering primarily to gamers and esports enthusiasts. The organization has a dedicated fan base and offers a range of merchandise, enhancing its brand presence. NAVI has also formed partnerships with notable companies such as PUMA and Logitech G, which support their operations and marketing efforts. With a workforce of around 169 employees, NAVI continues to be a significant entity in the esports industry, actively competing in tournaments and maintaining a robust online presence.
18. Challengermode
- Website: challengermode.com
- Ownership type: Venture Capital
- Headquarters: Stockholm, Stockholm, Sweden
- Employee distribution: Sweden 89%, United Kingdom (UK) 5%, Italy 5%
- Latest funding: March 2021
- Founded year: 2014
- Headcount: 11-50
- LinkedIn: challengermode
Challengermode, founded in 2014 and based in Stockholm, Sweden, is an esports platform designed to connect gamers, brands, and game developers. The company aims to facilitate competitive gaming experiences by providing a digital arena for tournaments and community engagement. Their services cater to both individual gamers and organizations looking to host events, making esports more accessible to a broader audience. Challengermode has attracted attention from notable investors, including the global investment arm of the Alibaba group and Telia Ventures, which underscores its potential in the industry. The team comprises individuals with extensive experience in gaming and technology, further enhancing their capability to innovate within the esports space.
19. Shanghai Moonton Technology CO., LTD
- Website: mobilelegends.com
- Ownership type: Private
- Headquarters: Beijing, Beijing, China
- Employee distribution: China 55%, Malaysia 19%, Indonesia 13%, Other 13%
- Founded year: 2014
- Headcount: 1-10
- LinkedIn: shanghai-moonton-technology-co-ltd
Shanghai Moonton Technology CO., LTD, founded in 2014, is a private gaming company based in Beijing, China. The firm specializes in the development and publishing of Mobile Legends: Bang Bang, a highly popular mobile multiplayer online battle arena (MOBA) game. Moonton has established itself as a key player in the esports industry by organizing various tournaments, including the Mobile Legends: Bang Bang Professional League (MPL), which provides a competitive platform for players across Southeast Asia. The company has a significant presence in countries like Malaysia, Indonesia, and Vietnam, where it engages a large community of gamers. Moonton's focus on competitive gaming and community engagement highlights its role in shaping the esports landscape in the region.
20. StarLadder
- Website: starladder.com
- Ownership type: Corporate
- Headquarters: Limassol, Limassol, Cyprus
- Employee distribution: Ukraine 91%, Cyprus 9%
- Latest funding: $5.5M, January 2025
- Founded year: 2001
- Headcount: 51-200
- LinkedIn: starladder
StarLadder, founded in 2001 and based in Limassol, Cyprus, is an esports organization that specializes in hosting competitive gaming events and tournaments. With a workforce of approximately 67 employees, the company has a strong presence in the esports community, particularly in Ukraine, where 91% of its employees are located. StarLadder provides a platform for gamers and esports teams to compete, showcasing their skills in various games such as CS:GO, Valorant, and Honor of Kings. The organization is known for its high-profile tournaments, including the StarSeries and the Summoners War World Arena Championship, which attract significant participation and viewership. In January 2025, StarLadder secured $5.5 million in funding, reflecting investor confidence in its business model and growth potential. The company actively engages fans through live broadcasts and interactive events, enhancing the overall esports experience.
21. FACEIT Ltd
- Website: faceit.com
- Ownership type: Corporate
- Headquarters: London, England, United Kingdom (UK)
- Employee distribution: United Kingdom (UK) 64%, India 7%, Argentina 7%, Other 22%
- Latest funding: $500.0M, January 2022
- Founded year: 2011
- Headcount: 51-200
- LinkedIn: face-it-ltd-
FACEIT Ltd, based in London, England, is a competitive gaming platform that has been operational since 2011. The company specializes in providing services for online multiplayer gamers, including matchmaking, tournaments, and player verification. With a workforce of approximately 125 employees, FACEIT has built a community of over twenty million users who engage in competitive gaming across various titles. The platform is designed to help players improve their skills and participate in competitive events, fostering a vibrant gaming community. FACEIT has also developed proprietary technology that allows game publishers and third-party organizers to create and manage their own competitive events. In January 2022, FACEIT secured $500 million in funding, reflecting its growth potential and the increasing demand for its services in the esports ecosystem.
22. Esl
- Website: efg.gg
- Ownership type: Private
- Headquarters: Herten, North Rhine-Westphalia, Germany
- Employee distribution: Germany 27%, United States (USA) 22%, Poland 12%, Other 39%
- Founded year: 2000
- Headcount: 501-1000
- LinkedIn: turtleentertainment
ESL FACEIT Group (EFG), founded in 2000 and based in Herten, Germany, is a prominent esports organization that operates within the gaming industry. The company is dedicated to providing platforms for competitive gaming, live streaming, and community engagement. EFG manages several well-known brands, including ESL, FACEIT, and DreamHack, which are integral to the esports ecosystem. Through these brands, EFG organizes numerous online and offline competitions, reaching millions of fans globally. In 2023, they reported a combined fan reach of 225 million and over 522 million live stream hours watched. EFG collaborates with game developers, publishers, and brands to create unique experiences that enhance gaming culture and community interaction. Their commitment to fostering a vibrant gaming community is evident in their initiatives and events, making them a key player in the esports industry.
23. eFootball.Pro
- Website: efootball.pro
- Ownership type: Private
- Headquarters: Barcelona, Catalonia, Spain
- Employee distribution: Spain 50%, Nigeria 25%, Malaysia 25%
- Founded year: 2016
- Headcount: 11-50
- LinkedIn: efootball.pro
eFootball.Pro, based in Barcelona, Spain, is a private company founded in 2016 and operates under the umbrella of Konami Digital Entertainment. It specializes in esports, focusing on football simulation games through its flagship tournaments, the eFootball™ Championship Pro and the eFootball™ Championship Open. These competitions allow players from around the world to compete, fostering a vibrant community of gamers and fans. The company collaborates with prominent football clubs, including FC Barcelona, Manchester United, and Bayern München, to enhance the competitive experience and attract a wider audience. eFootball.Pro serves as a platform for both professional esports athletes and casual players, promoting engagement and participation in the esports ecosystem.
24. Valve corporation
- Website: valvesoftware.com
- Ownership type: Corporate
- Headquarters: Bellevue, Washington, United States (USA)
- Employee distribution: United States (USA) 80%, China 2%, Other 18%
- Latest funding: September 2008
- Founded year: 1996
- Headcount: 201-500
- LinkedIn: valve-corporation
Valve Corporation, founded in 1996 and based in Bellevue, Washington, is a prominent video game developer and digital distribution platform. The company is renowned for its influential game franchises, including Half-Life, Dota, and Counter-Strike. Valve operates Steam, a digital content distribution service that connects millions of gamers to a vast library of games and facilitates community interaction. In addition to software, Valve has ventured into hardware development with products like the Steam Deck and Valve Index, enhancing the gaming experience for users. Valve's games, particularly Dota 2 and Counter-Strike, have become cornerstones of the esports industry, with large-scale tournaments and a dedicated player base. The company has not reported any recent funding, indicating a stable operational model supported by its successful game sales and platform revenue.
25. Nerd Street Gamers
- Website: nerdstgamers.com
- Ownership type: Private
- Headquarters: Philadelphia, Pennsylvania, United States (USA)
- Founded year: 2017
- Headcount: 51-200
- LinkedIn: nerdstgamers
Nerd Street Gamers, based in Philadelphia, Pennsylvania, operates within the esports and gaming industry, providing a national network of gaming facilities and events. Founded in 2017, the company aims to create competitive opportunities for gamers of all ages, including youth programming, esports events, and custom event solutions tailored for individuals and organizations. They own and operate multiple gaming centers known as Localhosts, which host tournaments, training sessions, and casual gaming experiences. Recently, Nerd Street Gamers raised $6 million in funding to enhance their collegiate esports venues and infrastructure, reflecting their ambition to expand their reach and impact in the esports community. Their commitment to accessibility and community engagement positions them as a significant player in the esports sector.
26. Skillshot Media
- Website: skillshot.com
- Ownership type: Venture Capital
- Headquarters: Alpharetta, Georgia, United States (USA)
- Employee distribution: United States (USA) 92%, Colombia 8%
- Latest funding: Seed, January 2021
- Founded year: 2018
- Headcount: 11-50
- LinkedIn: skillshot
Skillshot Media, founded in 2018 and based in Alpharetta, Georgia, is an event production company that specializes in live-streaming and event management within the gaming and esports sectors. With a team of 26 employees, Skillshot Media offers a comprehensive range of services, including tournament design, brand integration, and high-quality live broadcasts. They have served over one billion video views, showcasing their capability to engage large audiences. The company is known for organizing community-driven events and has been involved in notable projects such as the Brawlhalla World Championship and Games Week Georgia, which features multiple esports events and summits. Their operations not only support publishers and brands but also foster connections within the gaming community, making them a significant player in the esports industry.
27. Dignitas
- Website: dignitas.gg
- Ownership type: Venture Capital
- Headquarters: Newark, New Jersey, United States (USA)
- Employee distribution: United States (USA) 68%, Canada 12%, Sweden 7%, Other 13%
- Latest funding: Series A, $30.0M, September 2019
- Founded year: 2003
- Headcount: 11-50
- LinkedIn: dignitasgg
Dignitas is an international esports organization based in Newark, New Jersey, founded in 2003. Initially formed through the merger of two Battlefield 1942 teams, Dignitas has since evolved into a prominent player in the esports sector. The organization fields professional teams across various popular games, including League of Legends and Fortnite, and has won 18 world championships across more than 35 titles. Dignitas is recognized for its innovative approach to engaging with the gaming community, offering not only competitive gaming experiences but also guides and merchandise to enhance fan interaction. In 2016, Dignitas was acquired by the Philadelphia 76ers, integrating it into a broader sports and entertainment framework. The organization has also secured substantial funding, with a Series A round raising $30 million in 2019, which supports its ongoing initiatives and expansion efforts.
28. Mountaintop Studios
- Website: mountaintop.gg
- Ownership type: Venture Capital
- Headquarters: Los Angeles, California, United States (USA)
- Employee distribution: United States (USA) 81%, Canada 19%
- Latest funding: Series A, $30.0M, January 2024
- Founded year: 2020
- Headcount: 51-200
- LinkedIn: mountaintop
Mountaintop Studios is a game development studio based in Los Angeles, California, founded in 2020. The company is dedicated to creating high-quality video games that not only entertain but also foster strong esports communities. With a team of experienced professionals from notable companies like Oculus, Riot Games, and Naughty Dog, Mountaintop aims to deliver engaging gameplay that encourages competition and camaraderie among players. They have recently raised $30 million in Series A funding, which will likely support their development efforts and community initiatives. Their focus on creating games that challenge players and build lasting friendships positions them as a relevant player in the esports industry. Furthermore, their tournament license allows third parties to host competitions using their games, showcasing their commitment to supporting the esports ecosystem.
Esports Gaming Insights: Key Companies
Company | Headquarter | Size | Founded | Ownership |
---|---|---|---|---|
Riot Games | Los Angeles, California, United States (USA) | 1001-5000 | 2006 | Venture Capital |
ESL - Turtle Entertainment | Herten, North Rhine-Westphalia, Germany | 501-1000 | 2000 | Corporate |
DreamHack | Sweden | 51-200 | 1994 | Corporate |
Pgl | Bucharest, Bucharest, Romania | 51-200 | 2002 | Private |
ESL FACEIT Group - EFG | London, England, United Kingdom (UK) | 1001-5000 | 2000 | Private |
Moonton Games | Shanghai, Shanghai, China | 1001-5000 | 2014 | Corporate |
LVP - Liga de Videojuegos Profesional | Barcelona, Catalonia, Spain | 51-200 | 2010 | Private |
Twitch | San Francisco, California, United States (USA) | 1001-5000 | 2011 | Corporate |
Beyond the Summit | Covina, California, United States (USA) | 11-50 | 2012 | Private |
Team Liquid | Santa Monica, California, United States (USA) | 201-500 | 2000 | Private Equity |
Tsm | Los Angeles, California, United States (USA) | 11-50 | 2009 | Venture Capital |
Fnatic | London, England, United Kingdom (UK) | 51-200 | 2004 | Venture Capital |
Skyesports | Chennai, Tamil Nadu, India | 51-200 | 2019 | Corporate |
World Cyber Games (a Samsung company) | Osterwieck, Saxony-Anhalt, Germany | 51-200 | 2001 | Private |
NODWIN Gaming | Gurugram, Haryana, India | 51-200 | 2015 | Corporate |
Luminosity Gaming | Toronto, Ontario, Canada | 51-200 | 2015 | Private |
Natus Vincere | Kyiv, Kyiv, Ukraine | 201-500 | 2009 | Private |
Challengermode | Stockholm, Stockholm, Sweden | 11-50 | 2014 | Venture Capital |
Shanghai Moonton Technology CO., LTD | Beijing, Beijing, China | 1-10 | 2014 | Private |
StarLadder | Limassol, Limassol, Cyprus | 51-200 | 2001 | Corporate |
FACEIT Ltd | London, England, United Kingdom (UK) | 51-200 | 2011 | Corporate |
Esl | Herten, North Rhine-Westphalia, Germany | 501-1000 | 2000 | Private |
eFootball.Pro | Barcelona, Catalonia, Spain | 11-50 | 2016 | Private |
Valve corporation | Bellevue, Washington, United States (USA) | 201-500 | 1996 | Corporate |
Nerd Street Gamers | Philadelphia, Pennsylvania, United States (USA) | 51-200 | 2017 | Private |
Skillshot Media | Alpharetta, Georgia, United States (USA) | 11-50 | 2018 | Venture Capital |
Dignitas | Newark, New Jersey, United States (USA) | 11-50 | 2003 | Venture Capital |
Mountaintop Studios | Los Angeles, California, United States (USA) | 51-200 | 2020 | Venture Capital |
Want to Find More Esports Gaming Companies?
If you want to find more companies that provide tournaments, game development, and streaming services for gamers you can do so with Inven. This list was built with Inven and there are hundreds of companies like these globally.With Inven you'll also get to know the company's:- Detailed Ownership: Who owns the company? Is it a public or private company? What is the ownership structure?
- Contact data: Who are the founders and CEO's? What are their emails and phone numbers?
- Financials: How do these companies perform financially? What are their revenues and profit margins?
...and a lot more!
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