The gaming industry in Washington is a vibrant sector driven by innovation and creativity. It includes a wide range of companies, from major developers of blockbuster titles to independent studios crafting unique experiences. These firms create games across various genres and platforms, offering everything from immersive storytelling to competitive multiplayer experiences. As technology evolves, Washington's gaming industry is seeing an increase in virtual and augmented reality offerings, reflecting the shifting interests of gamers toward more engaging ways to play and connect. This forward momentum positions Washington as a hub in the ever-growing global gaming market.


The companies listed represent a mix of sizes and locations, primarily concentrated in Seattle, Bellevue, and Redmond. Founded between the 1980s and 2018, these firms showcase a variety of specializations, from casual mobile games to intricate virtual reality experiences. Their workforce sizes vary significantly—many employ over 200 people, while others are more compact teams of around 50. This range indicates a healthy ecosystem where both established giants and nimble startups thrive, potentially feeding into a broader trend away from sheer volume and toward quality engagement.


Read on to discover the standout gaming companies in Washington.


Top 25 Gaming Companies Companies in Washington


1. Nintendo

  • Website: nintendo.com
  • Ownership type: Private
  • Headquarters: Redmond, Washington, United States (USA)
  • Employee distribution: United States (USA) 74%, Japan 7%, Canada 7%, Other 12%
  • Founded year: 1980
  • Headcount: 1001-5000
  • LinkedIn: nintendo

Nintendo Co., Ltd. is a prominent video game company based in Redmond, Washington, with a rich history dating back to its founding in 1980. The company develops and publishes a wide array of video games and gaming consoles, most notably the Nintendo Switch, which has become a cultural phenomenon. Nintendo is renowned for its beloved franchises, including Super Mario, The Legend of Zelda, and Pokémon, which have captivated audiences across generations. The company focuses on providing entertainment and leisure through interactive gaming experiences, catering to a broad demographic. Nintendo's innovative approach to gaming, such as the introduction of motion controls and handheld gaming, has set industry standards. With a workforce of over 6,600 employees, Nintendo remains a key player in the gaming sector, consistently releasing new titles and hardware to maintain its relevance in a competitive market.


2. Valve corporation

  • Website: valvesoftware.com
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 80%, China 2%, Other 18%
  • Latest funding: September 2008
  • Founded year: 1996
  • Headcount: 201-500
  • LinkedIn: valve-corporation

Valve Corporation, founded in 1996 and based in Bellevue, Washington, is a prominent video game developer and digital distribution platform. The company is renowned for its influential game franchises, including Half-Life, Dota, Counter-Strike, and Portal, which have collectively sold over 100 million units globally. Valve's debut title, Half-Life, received over 50 Game of the Year awards and is often cited as one of the best PC games ever. Beyond game development, Valve operates Steam, a digital content distribution platform that has transformed the gaming industry by allowing creators and publishers to connect directly with players. The platform hosts thousands of games and boasts millions of active users. Valve is also involved in hardware production, having developed devices like the Steam Deck, a handheld gaming console, and the Valve Index, a virtual reality system. The company is characterized by its flat organizational structure, which fosters collaboration and innovation among its employees.


3. Bungie Studios

  • Website: bungie.net
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Latest funding: $3.6B, January 2022
  • Founded year: 1991
  • Headcount: 51-200
  • LinkedIn: bungie-studios

Bungie Studios, founded in 1991 and based in Bellevue, Washington, is a prominent video game developer and publisher. The company is best known for creating the Destiny franchise, including the highly popular Destiny 2, as well as the classic Marathon series. Bungie has established itself as a key player in the gaming industry by focusing on delivering engaging and immersive experiences for players. The company offers a variety of expansions and season passes for its games, ensuring that players have access to new content and challenges. Additionally, Bungie operates a merchandise store, allowing fans to purchase related products. With a workforce of between 51 to 200 employees, Bungie maintains a strong presence in the gaming community, actively engaging with its audience through forums, clans, and community events. The company has also received significant funding, amounting to $3.6 billion in January 2022, which underscores its potential for growth and innovation in the gaming sector.


4. ArenaNet LLC

  • Website: arena.net
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 98%, Other 2%
  • Latest funding: December 2002
  • Founded year: 2000
  • Headcount: 201-500
  • LinkedIn: arenanet

ArenaNet LLC, based in Bellevue, Washington, is a video game developer established in 2000. The company is best known for its work on the Guild Wars series, particularly Guild Wars 2, which has garnered a dedicated player base and critical acclaim. ArenaNet focuses on creating engaging gameplay experiences that foster community interaction and storytelling. Their games are characterized by rich narratives, detailed character customization, and a commitment to artistic expression. ArenaNet has not reported any recent funding, indicating a stable operational model since its last funding round in 2002. The company continues to evolve its offerings, with multiple expansions for Guild Wars 2 that enhance gameplay and expand the game world, showcasing their dedication to both innovation and player satisfaction.


5. Big Fish Games

  • Website: bigfishgames.com
  • Ownership type: Corporate
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 78%, Canada 11%, Ukraine 5%, Other 6%
  • Latest funding: $990.0M, November 2017
  • Founded year: 2002
  • Headcount: 201-500
  • LinkedIn: big-fish-games

Big Fish Games, established in 2002 and headquartered in Seattle, Washington, is a game development company that specializes in creating and distributing casual games. The company offers a vast selection of downloadable games across various genres, including hidden object, time management, and puzzle games, catering primarily to casual gamers. Big Fish Games operates an online platform where consumers can purchase and download games directly. With a workforce of approximately 478 employees, the company has a significant presence in the gaming industry. They are part of Pixel United and have garnered substantial funding, indicating a strong backing for their operations. Over the years, Big Fish Games has developed a reputation for quality and engaging gameplay, making it a key player in the casual gaming market.


6. PopCap Games

  • Website: popcap.com
  • Ownership type: Corporate
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 54%, Canada 23%, China 15%, Other 8%
  • Latest funding: $1.3B, July 2011
  • Founded year: 2000
  • Headcount: 51-200
  • LinkedIn: popcap-games

PopCap Games, founded in 2000 and based in Seattle, Washington, is a prominent developer of casual video games. The company is best known for its hit franchises, including Bejeweled and Plants vs. Zombies, which have captivated millions of players worldwide. PopCap focuses on creating games that are accessible and enjoyable across various platforms, including mobile devices, PCs, and consoles. As a subsidiary of Electronic Arts, PopCap leverages EA's extensive distribution network and marketing capabilities, enhancing its reach in the gaming market. The company has a workforce of approximately 87 employees and continues to innovate within the casual gaming space, ensuring its titles remain relevant and engaging for players.


7. Turn 10 Studios

  • Website: turn10studios.com
  • Ownership type: Private
  • Headquarters: Redmond, Washington, United States (USA)
  • Employee distribution: United States (USA) 99%, Other 1%
  • Founded year: 2001
  • Headcount: 201-500
  • LinkedIn: turn-10-studios

Turn 10 Studios, founded in 2001 and based in Redmond, Washington, is a private video game developer known for its creation of the Forza franchise. This franchise includes popular racing titles that have received numerous accolades for their realism and engaging gameplay. The studio is dedicated to providing high-quality gaming experiences, particularly for racing enthusiasts, and employs cutting-edge technology to enhance its offerings. As a first-party studio for Microsoft, Turn 10 Studios collaborates closely with Xbox to showcase the capabilities of their hardware and services, including Xbox Live and Xbox Game Pass. The studio has built a strong reputation within the gaming community, consistently delivering titles that resonate with players and contribute to the racing genre's evolution.


8. Sucker Punch Productions

  • Website: suckerpunch.com
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 96%, Canada 2%, Other 1%
  • Latest funding: August 2011
  • Founded year: 1997
  • Headcount: 51-200
  • LinkedIn: sucker-punch-productions

Sucker Punch Productions, LLC is a video game developer based in Bellevue, Washington, established in 1997. The company specializes in character action games, primarily for PlayStation consoles. Over the years, Sucker Punch has developed several well-known franchises, including Sly Cooper and Infamous, which have garnered a loyal fan base. Their most recent title, Ghost of Tsushima, has been particularly impactful, receiving widespread acclaim for its storytelling, gameplay mechanics, and visual design. The studio prides itself on crafting immersive experiences and focuses on one title at a time to ensure quality. With a team of skilled developers, Sucker Punch continues to contribute significantly to the gaming industry, showcasing their dedication to innovation and excellence in game design.


9. Innersloth

  • Website: innersloth.com
  • Ownership type: Private
  • Headquarters: Redmond, Washington, United States (USA)
  • Employee distribution: United States (USA) 84%, Canada 16%
  • Founded year: 2015
  • Headcount: 11-50
  • LinkedIn: innersloth

Innersloth is a video game developer based in Redmond, Washington, founded in 2015. The company is known for its popular titles, including Among Us and The Henry Stickmin Collection. Innersloth focuses on creating engaging and interactive gaming experiences that foster social interaction among players. Their flagship game, Among Us, gained immense popularity, particularly during the pandemic, and has since expanded into various formats, including a VR version. The Henry Stickmin Collection revitalizes a classic choose-your-own-path game format, appealing to both new and returning players. In addition to game development, Innersloth offers merchandise related to their games, enhancing fan engagement. The company operates with a small team, emphasizing independence and creativity in their projects, and has established Outersloth, a fund aimed at supporting indie game developers without taking ownership of their intellectual property.


10. Bungie

  • Website: bungie.com
  • Ownership type: Private
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 99%
  • Founded year: 1991
  • Headcount: 1001-5000
  • LinkedIn: bungie

Bungie is a prominent video game developer based in Bellevue, Washington, founded in 1991. Initially starting in a one-bedroom apartment, the company has grown to employ over 1,200 people. Bungie is best known for its work on the Halo franchise, which revolutionized first-person shooters on consoles, and Destiny, a game that blends elements of role-playing and multiplayer experiences. The company emphasizes creating games that inspire friendship and community among players. Bungie's culture is built on teamwork, respect, and inclusivity, aiming to deliver extraordinary experiences to its fans. Their commitment to player experience and continuous improvement has made them a significant player in the gaming industry, with a legacy that spans three decades.


11. Cyan

  • Website: cyan.com
  • Ownership type: Private
  • Headquarters: Mead, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Latest funding: Crowdfunding, $1.4M, April 2019
  • Founded year: 1987
  • Headcount: 11-50
  • LinkedIn: cyan-worlds-inc.

Cyan, Inc., based in Mead, Washington, is a video game developer with a legacy that dates back to 1987. Founded by brothers Rand and Robyn Miller, the company initially gained attention with children's software like The Manhole and Cosmic Osmo. However, it is best known for the Myst series, which revolutionized the adventure game genre with its emphasis on exploration and storytelling. Over the years, Cyan has released several titles, including Riven, Obduction, and the recent Firmament, showcasing their ability to innovate and adapt to changing gaming trends. In addition to developing their own games, Cyan has established Cyan Ventures, a publishing arm aimed at supporting indie developers. This initiative reflects their dedication to nurturing creativity within the gaming community. The company has also engaged in crowdfunding efforts, with their last funding round in 2019 raising over $1.4 million. Cyan's focus on unique narratives and immersive experiences continues to resonate with gamers, solidifying their position in the industry.


12. Hidden Path Entertainment

  • Website: hiddenpath.com
  • Ownership type: Private
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Founded year: 2006
  • Headcount: 11-50
  • LinkedIn: hidden-path-entertainment

Hidden Path Entertainment, based in Bellevue, Washington, is an independent video game developer established in 2006. The company specializes in creating interactive entertainment software for various gaming platforms, including PC, consoles, and VR. With a team of over 40 experienced professionals, Hidden Path has developed a reputation for delivering engaging gaming experiences, particularly in the core and mainstream markets. They have successfully launched more than 25 titles, showcasing their ability to manage all aspects of game development from concept to final product. Currently, they are working on a AAA open-world RPG set in the Dungeons & Dragons universe, which highlights their ambition and commitment to quality. The studio emphasizes a positive work culture, promoting collaboration and a healthy work-life balance, which is reflected in their no-crunch policy and employee benefits.


13. Polyarc

  • Website: polyarcgames.com
  • Ownership type: Private Equity
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 96%, Canada 4%
  • Latest funding: Series B, $9.0M, July 2020
  • Founded year: 2015
  • Headcount: 11-50
  • LinkedIn: polyarc-games

Polyarc, Inc. is a video game developer based in Seattle, Washington, specializing in virtual reality experiences. Founded in 2015, the company has gained recognition for its immersive games, particularly Moss and its sequel, Moss II. These titles are designed to engage players through rich storytelling and interactive gameplay, appealing to a broad audience of gamers. Polyarc operates primarily through direct sales of their games online, leveraging platforms like Steam and the Meta Quest store. The company has also received $9 million in Series B funding as of July 2020, which underscores its potential for growth and innovation in the competitive gaming market. With a small team of 11-50 employees, Polyarc emphasizes a collaborative work environment that fosters creativity and technical expertise in virtual and augmented reality game development.


14. Firewalk Studios

  • Website: firewalkstudios.com
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Latest funding: April 2023
  • Founded year: 2018
  • Headcount: 51-200
  • LinkedIn: firewalkstudios

Firewalk Studios is a game development studio based in Bellevue, Washington, established in 2018. The company is dedicated to crafting multiplayer gaming experiences that foster social connections among players. As a member of PlayStation Studios, Firewalk benefits from the backing of a major player in the gaming industry, allowing them to focus on their creative ambitions. Their debut project, Concord, is set to launch in 2024 and aims to introduce an original sci-fi universe with a player-versus-player multiplayer first-person shooter format. The studio is led by experienced developers who have previously contributed to successful entertainment properties, bringing a wealth of knowledge to their current endeavors. Firewalk Studios emphasizes a collaborative and inclusive culture, aiming to create a sustainable approach to game development while prioritizing the well-being of its team members.


15. ProbablyMonsters

  • Website: probablymonsters.com
  • Ownership type: Private Equity
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Latest funding: Series A, $200.0M, September 2021
  • Founded year: 2016
  • Headcount: 201-500
  • LinkedIn: probablymonsters

ProbablyMonsters is a game development company based in Bellevue, Washington, founded in 2016. The company is dedicated to creating original video games while fostering a healthy and rewarding work culture. With a focus on delivering exceptional gaming experiences, ProbablyMonsters aims to redefine quality in gaming through its commitment to nurturing talented teams. The company operates multiple development teams, each led by creative leaders who share a focused vision. They provide AAA-level strategy and resources from the inception of a game through its evolution. In 2021, ProbablyMonsters secured $200 million in Series A funding, which underscores their ambition and the confidence investors have in their approach. The company is actively incubating new games and is poised to make significant contributions to the gaming industry.


16. BigBox VR

  • Website: bigboxvr.com
  • Ownership type: Corporate
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Latest funding: June 2021
  • Founded year: 2016
  • Headcount: 11-50
  • LinkedIn: bigbox-vr

BigBox VR, based in Seattle, Washington, is a video game developer that specializes in creating virtual reality multiplayer games. Founded in 2016 by industry veterans with backgrounds at major companies like Valve, Disney, Sony, and Microsoft, BigBox VR aims to innovate within the VR gaming space. Their flagship title, POPULATION: ONE, offers a unique battle royale experience that allows players to climb, fly, and build in a fully immersive environment. The game emphasizes social connections and competitive play, making it a significant entry in the VR gaming market. BigBox VR has focused on developing a community around their games, enhancing player engagement through regular updates and events. The company is committed to shaping the future of online VR multiplayer gaming, positioning itself as a key player in this evolving industry.


17. Very Very Spaceship

  • Website: vvspaceship.website
  • Ownership type: Private
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Founded year: 2018
  • Headcount: 11-50
  • LinkedIn: veryveryspaceship

Very Very Spaceship is an independent game developer based in Seattle, Washington, founded in 2018. The company specializes in game development and prototyping, focusing on creating unique gaming experiences. With a team that includes industry veterans, such as BAFTA-winning founder Sean Vesce, they have worked on significant projects for major companies like Google, Microsoft, Hasbro, and Niantic. Their portfolio includes 'Transformers: Heavy Metal', a geolocated game that features augmented reality experiences, and ongoing contributions to 'Pokémon GO'. Very Very Spaceship is currently developing its own original IP, showcasing its commitment to innovation in gaming. The company prides itself on being an equal opportunity workplace and is actively seeking to expand its team to continue pushing the boundaries of game development.


18. Nerd Ninjas

  • Website: nerdninjas.com
  • Ownership type: Private
  • Headquarters: Spokane, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Founded year: 2016
  • Headcount: 51-200
  • LinkedIn: nerdninjas

Nerd Ninjas is a private game development studio based in Spokane, Washington, founded in 2016. With a team of 51-200 employees, the company has carved out a niche in the gaming industry by focusing on innovative video game creation. They have collaborated with prominent companies such as Niantic and Meta, showcasing their ability to work on high-profile projects. Their portfolio features engaging titles like 'Rogue Piñatas: VRmageddon', a multiplayer VR roguelite game, and 'Peridot Beyond', developed in partnership with Niantic. Additionally, they are involved in projects like 'Battle Train', a deck-building game, and 'Board Gamelandia', which brings classic board games into virtual reality. Nerd Ninjas prides itself on its experienced team, with each member averaging over 13 years in the industry, and has contributed to the development of games for well-known brands such as Disney, Nickelodeon, and The Op Digital.


19. Final Strike Games

  • Website: finalstrikegames.net
  • Ownership type: Private
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 74%, Canada 26%
  • Founded year: 2016
  • Headcount: 51-200
  • LinkedIn: final-strike-games

Final Strike Games is an independent game development studio based in Bellevue, Washington, with additional offices in Canada and Denmark. Founded in 2016, the company specializes in creating multiplayer, shooter, and live-service games. With a team of approximately 45 developers, Final Strike Games has made notable contributions to the gaming industry, including the release of Rocket Arena in July 2020 and ongoing work on Fortnite, where they have assisted in various aspects such as content design and feature implementation. The studio is currently developing a new intellectual property, Project Zermatt, which aims to expand their portfolio. Their focus on multiplayer experiences and live-service operations reflects a commitment to engaging players and adapting to the evolving gaming landscape.


20. Cat Daddy Games

  • Website: catdaddygames.com
  • Ownership type: Private
  • Headquarters: Kirkland, Washington, United States (USA)
  • Employee distribution: United States (USA) 100%
  • Founded year: 1991
  • Headcount: 51-200
  • LinkedIn: cat-daddy-games

Cat Daddy Games, based in Kirkland, Washington, is a video game studio that specializes in mobile gaming. Founded in 1991, the company has carved out a niche in the industry with popular titles such as WWE SuperCard and NBA 2K Mobile. As a subsidiary of Take-Two Interactive, Cat Daddy Games operates within a larger corporate structure while fostering a culture of collaboration and creativity among its team of approximately 136 employees. The studio has a rich history of developing games across various genres and platforms, adapting to trends in the gaming industry over the years. Currently, their focus is on cross-platform mobile titles and emerging technologies like virtual reality, showcasing their commitment to innovation and player engagement.


21. Kooapps

  • Website: kooapps.com
  • Ownership type: Private
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: Philippines 69%, United States (USA) 26%, Taiwan 5%
  • Founded year: 2008
  • Headcount: 51-200
  • LinkedIn: kooapps

Kooapps is a mobile gaming studio and publisher based in Bellevue, Washington, with additional studios in the Philippines and Taiwan. Founded in 2008, the company has developed a portfolio of engaging mobile games that have collectively achieved over 400 million downloads. Notable titles include Snake.io, a competitive arcade game, and Pictoword, a word puzzle game that challenges players to guess words based on images. Kooapps focuses on creating enjoyable daily gaming experiences that foster user connection. The company operates with a team of approximately 155 employees, primarily distributed across the Philippines, the United States, and Taiwan. Kooapps has not reported any recent funding, indicating a self-sustaining business model that relies on its game revenues.


22. Camouflaj

  • Website: camouflaj.com
  • Ownership type: Corporate
  • Headquarters: Bellevue, Washington, United States (USA)
  • Employee distribution: United States (USA) 83%, Japan 11%, United Kingdom (UK) 6%
  • Latest funding: October 2022
  • Founded year: 2011
  • Headcount: 51-200
  • LinkedIn: camouflaj-game-studio

Camouflaj is a video game development company based in Bellevue, Washington, established in 2011. With a team of approximately 35 employees, the company specializes in creating immersive gaming experiences, particularly in the virtual reality space. They are known for their critically acclaimed titles, including 'Iron Man VR' and 'République VR', which showcase their focus on innovative gameplay and compelling storytelling. Camouflaj actively engages with its audience through regular updates and trailers on their website, reflecting their commitment to transparency and community involvement. The company is currently working on 'Batman: Arkham Shadow', further solidifying its position in the industry as a developer of high-quality VR content.


23. Rec Room

  • Website: recroom.com
  • Ownership type: Venture Capital
  • Headquarters: Seattle, Washington, United States (USA)
  • Employee distribution: United States (USA) 98%, Other 2%
  • Latest funding: Series E-K, $145.0M, December 2021
  • Founded year: 2016
  • Headcount: 201-500
  • LinkedIn: against-gravity-corp.

Rec Room is a gaming platform based in Seattle, Washington, that enables users to create and play games in a virtual environment. Launched in 2016, it has quickly gained traction as a social hub where players can interact, collaborate, and share their creations. The platform supports cross-play across various devices, including Android, iOS, PC, consoles, and VR headsets, making it accessible to a wide audience. Rec Room encourages creativity through tools like the Maker Pen, allowing users to design everything from simple objects to complex worlds. The company has received substantial funding, totaling $145 million in its latest Series E-K round in December 2021, which underscores its growth trajectory and commitment to enhancing user experience. Rec Room also emphasizes community values, promoting a welcoming environment for players of all backgrounds.


24. Studio Wildcard

  • Website: studiowildcard.com
  • Ownership type: Corporate
  • Headquarters: Redmond, Washington, United States (USA)
  • Employee distribution: United States (USA) 91%, Spain 3%, Andorra 3%, Other 3%
  • Latest funding: January 2017
  • Founded year: 2014
  • Headcount: 51-200
  • LinkedIn: studio-wildcard

Studio Wildcard, founded in 2014 and based in Redmond, Washington, is a video game developer known for its innovative approach to game design, particularly within the survival genre. The company gained prominence with the release of ARK: Survival Evolved, which has sold over 35 million copies across various platforms, attracting a large and dedicated player community. Studio Wildcard emphasizes player feedback in its development process, ensuring that the gaming experience resonates with its audience. The studio is currently working on ARK II, a sequel that promises to expand the franchise's narrative and gameplay mechanics. Additionally, they are producing ARK: The Animated Series, further extending the reach of their intellectual property. With a team of around 99 employees and a commitment to high-quality gaming experiences, Studio Wildcard continues to be a significant contributor to the gaming industry.


25. Halo Studios

  • Website: halostudios.com
  • Ownership type: Private
  • Headquarters: Redmond, Washington, United States (USA)
  • Employee distribution: United States (USA) 99%
  • Founded year: 2007
  • Headcount: 201-500
  • LinkedIn: 343-industries

Halo Studios, based in Redmond, Washington, is a private video game developer founded in 2007. The company is best known for its work within the Halo universe, creating immersive gaming experiences that resonate with fans. Their notable titles include Halo Infinite and Halo: The Master Chief Collection, which have garnered a strong following. Halo Studios actively engages with its community through initiatives like the Halo Insider program, allowing players to provide feedback and influence game development. The company also plays a significant role in the esports scene, hosting events such as the Halo Championship Series, which showcases competitive gameplay and fosters community interaction. With a dedicated team of artists, engineers, and designers, Halo Studios is focused on building the future of the Halo franchise using advanced technologies like Unreal Engine.



Gaming Companies Insights: Key Companies in Washington


CompanyHeadquarterSizeFoundedOwnership
NintendoRedmond, Washington, United States (USA)1001-50001980Private
Valve corporationBellevue, Washington, United States (USA)201-5001996Corporate
Bungie StudiosBellevue, Washington, United States (USA)51-2001991Corporate
ArenaNet LLCBellevue, Washington, United States (USA)201-5002000Corporate
Big Fish GamesSeattle, Washington, United States (USA)201-5002002Corporate
PopCap GamesSeattle, Washington, United States (USA)51-2002000Corporate
Turn 10 StudiosRedmond, Washington, United States (USA)201-5002001Private
Sucker Punch ProductionsBellevue, Washington, United States (USA)51-2001997Corporate
InnerslothRedmond, Washington, United States (USA)11-502015Private
BungieBellevue, Washington, United States (USA)1001-50001991Private
CyanMead, Washington, United States (USA)11-501987Private
Hidden Path EntertainmentBellevue, Washington, United States (USA)11-502006Private
PolyarcSeattle, Washington, United States (USA)11-502015Private Equity
Firewalk StudiosBellevue, Washington, United States (USA)51-2002018Corporate
ProbablyMonstersBellevue, Washington, United States (USA)201-5002016Private Equity
BigBox VRSeattle, Washington, United States (USA)11-502016Corporate
Very Very SpaceshipSeattle, Washington, United States (USA)11-502018Private
Nerd NinjasSpokane, Washington, United States (USA)51-2002016Private
Final Strike GamesBellevue, Washington, United States (USA)51-2002016Private
Cat Daddy GamesKirkland, Washington, United States (USA)51-2001991Private
KooappsBellevue, Washington, United States (USA)51-2002008Private
CamouflajBellevue, Washington, United States (USA)51-2002011Corporate
Rec RoomSeattle, Washington, United States (USA)201-5002016Venture Capital
Studio WildcardRedmond, Washington, United States (USA)51-2002014Corporate
Halo StudiosRedmond, Washington, United States (USA)201-5002007Private


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